Side missions have great loot (including Ability Points) Keep that in mind, and navigation will get a little bit easier. ![]() ![]() What you see there and elsewhere is a map referring to two levels - one above or below the other. The dark part actually runs parallel (above) the ground when you step off of the elevator. So you might reasonably think that walking south out of the elevator means that you’re walking on the dark part of the map. The circled area south of the Maintenance Sector Access Corridor elevator is dark. Take the (heavily redacted) map screenshot above. Remedy Entertainment/505 Games via Polygon When things get super confusing (and they probably will), here’s what to think: Dark areas are generally above or below the lighter areas around them. You’re responsible for navigating the bowl of spaghetti that is the Oldest House. Learn how to read your mapĬontrol has maps for every area, but it doesn’t tell you how to get where you’re going. And we’d suggest starting at the Control Sector Elevator, which you can always access right by the Control Point in the Executive Sector. If you’re stuck, consider finding an elevator, pressing the button, and looking for the name of your destination. In both cases, our destination was hidden behind a short elevator ride. We burned too many of our precious life minutes running around like we were training for an endurance race. If you’re lost, ride an elevatorĪt a couple of points in Control, we straight-up got lost in the Oldest House. Read everything, and a shocking amount of what you learn will pay off later. That may feel like a lot of reading, and for good reason: It’s a lot of reading. There there are approximately one bajillion collectibles to find and read in Control. Read everything Remedy Entertainment/505 Games via Polygon We're also big fans of the Personal Mods called Energy and Launch Efficiency, which allow you to use your superpowers (like Launch) more often. Prioritize your health here, especially if you’re following our advice to prioritize Launch in your skill tree. We put one on at the beginning of Control, and we only took it off when we found one with a higher recovery percentage. The Health Recovery Personal Mod description - “Health recovery on Element pick up” - just means that you’ll gain a little more health every time you suck in one of those blue crystals that fall out of enemies. Health recovery mods allow you to turn the table, gaining health faster than you’d expect. Health is a precious commodity in Control, and you’ll probably lose it faster than you’d expect. The best Personal Mods are for health and energy ![]() Pair that with some Personal Mods to help you overcome your shortcomings, and you’ll be set. ![]() Upgrade Launch to increase the damage and rip through your enemies. Even better: Launch is more effective (and potentially more powerful) than your Service Weapon in many situations even in the early game. Not only does Launch allow you to hurl chairs and fire extinguishers and fax machines at your enemies, but Control’s combat is designed around the assumption that you’re flowing between magic and bullets constantly. We’ve got a recommendation: Prioritize Launch. A bit later, though, you’ve got more options, and you’ve got to make some choices. Prioritize LaunchĪt the beginning of Control, your ability to upgrade your, uh, Abilities is so limited that it’s difficult to make a bad decision. In this guide, we’ll teach you what we’ve learned about skills, mods, the map, and more - all to help you though your first couple of days with Control. But things inevitably get tougher and more confusing. You’ll spend its first few hours in Control easing into your new directorial role, getting comfortable with your transforming gun, and mastering some magic.
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